30XX, Sequel to Acclaimed Top-Seller 20XX, Unveiled

POST-HUMAN EARTH – Feb. 13, 30XX –Batterystaple Games, the studio behind 20XX which was named one of the Top Early Access Graduates of 2017 by Valve and purchased by more than 200,000 fans of co-op roguelike platformer action, is proud to announce a follow-up to its hit first effort, 30XX. Developed with support from Kowloon Nights30XX will make its debut at PAX East 2020 before double jumping and dashing to Windows PC and consoles in 2021.

Inspired by classic Mega Man titles and infused with modern design, 30XX builds upon 20XX’s Megaroguelike foundation with a plethora of new features including a new hi-bit art style from art director Glauber Kotaki (Rogue LegacyDuelyst, and Chasm) and a fresh set of eight new worlds to explore, each with their own identity, platforming mechanics, and fearsome Guardian.

Beyond the aesthetic overhaul, 20XX heroes Nina and Ace return with a myriad of new abilities. No longer merely wielding different primary weapons, in 30XX the powerful pair possess entirely distinct move sets allowing greater freedom of expression for both exploring levels and beating back the machines holding Earth prisoner.

Nina’s new Power Fusion system allows her to meld together abilities earned from vanquishing bosses and tailor them to the situation at hand with 64 separate attacks. Meanwhile, the blade-brandishing Ace boasts a versatile set of Techniques, which can be chained together with standard attacks to unleash fierce combos, adapt to any situation, and reach new heights.

30XX also introduces a fresh level of roguelike challenge and reward with its new metagame currency, Memoria. Collected during runs, Memoria can augment the experience, boosting character abilities, giving keen insight into the challenges to come, or altering how stages generate other helping hands. Once certain criteria are met, turn up the heat with Entropy Conditions, introducing optional layers of additional difficulty in exchange for Memoria and other rewards.

“The response to 20XX has been incredible, but we still see many ways we can continue to improve and expand upon the wonderful game our community helped us build,” said Chris King, founder of Batterystaple. “With 30XX, our mission is to realize the limitless potential the genre offers, and we can’t wait to bring our fans into the fold to help shape the process.”

30XX will be available for hands-on demos in the Indie MEGABOOTH at booth 21027 during PAX East 2020 in Boston, Mass. Feb. 27-March 1 ahead of its full release across Windows PC and other video game platforms in 2021.

For more information on 30XX, please visit the game’s Steam Coming Soon page and the official Batterystaple Games website, join the 20XX series Discord community and follow the studio on TwitterYouTube, and Facebook.

New trailer reveals total player freedom of sandbox mode for Eric Chahi’s VR game Paper Beast

Montpellier, France – February 11th, 2020 – Eric Chahi’s (Another WorldFrom Dust) studio Pixel Reef has today revealed the sandbox mode of their upcoming PlayStation VR game Paper Beast (Q1 2020). An entirely stand-alone game mode, Sandbox allows players to create their own unique, freeform virtual domains, from the fantastical creatures that inhabit it, to the weather and the terrain itself. 

The new Sandbox mode approximates a god game experience, as active experimentation with Paper Beast’s intriguing ecosystem plays a major role. Players can form and manipulate the environment, influence the weather and experiment with the deep physics engine that powers Paper Beast.

Experience the distinct characteristics of Paper Beast’s wildlife in this brand-new mode, as creature behaviour is profoundly dependent on the elements. Special focus is given to immersion and environmental simulation. Players can interact with eleven different hybrid animal species, as well as plants, geological elements, and even the sun.

“The Sandbox mode is the place for players’ creativity and experimentation,” says Eric Chahi. “Imagine creatures creating dams and diverting water, but what happens if you freeze the water? It’s up to you to find out. For our part, we’ve discovered a lot of emergent behaviour while playing. I’m sure the gaming community will surprise us!”

The Paper Beast sandbox mode will coexist with a captivating story in which intrepid player-explorers discover a blossoming virtual world where the environments and quirky animals have independently evolved from lost code and forgotten data. Following an unspoken narrative, players will solve environmental puzzles and interact with fascinating wildlife that adapts its behaviour to the player’s actions. Paper Beast is set to launch on PlayStation VR in Q1 of 2020. 

More details can be found on TwitterFacebookInstagram and the Pixel Reef website. Subscribe to the newsletter to receive the latest news about Paper Beast.

EGOSOFT zeigt X4: Split Vendetta auf Game Developers Conference in San Francisco

EGOSOFT, eines der führenden deutschen Spieleentwicklerstudios, wird vom 18. bis 20. März 2020 auf der diesjährigen Game Developers Conference Expo (GDC Expo) in San Francisco, USA, die kommende Erweiterung X4: Split Vendetta (PC, Linux) demonstrieren. EGOSOFT ist als Aussteller Teil des Deutschen Gemeinschaftsstandes (Standnummer S-849-02). Bernd Lehahn, EGOSOFT-Gründer und Lead Game Designer, wird Medienvertreter zu Spielvorführungen und Interviews am Stand begrüßen.

X4: Split Vendetta ist die erste große Erweiterung für X4: Foundations und das nächste Kapitel in der Geschichte von X4. Diese Erweiterung vergrößert den Umfang des Universums enorm und führt zwei neue Split-Familienclans ein, zusammen mit deren Wirtschaft, neuen Schiffen, Waffen und Stationsmodulen.

Zusammen mit dem Update 3.0 für X4: Foundations bringt die Erweiterung X4: Split Vendetta spannende neue Missionen und Abenteuer ins Spiel. Neue Spielstarts ermöglichen eine noch vielfältigere Erfahrung in der größten Sandbox diesseits der Galaxis. HANDLE mit den Split-Familien oder KÄMPFE gegen sie. BAUE deine eigenen Stationsentwürfe basierend auf den neuen Modulen und DENKE sorgfältig nach auf deinem Weg durch die neuen diplomatischen Missionen.

Sowohl X4: Split Vendetta (€14.99 / $14.99 / £12.49) als auch das kostenlose 3.0 Update zu „X4: Foundations“ werden im ersten Quartal 2020 veröffentlicht. „X4: Split Vendetta“ ist die erste von zwei Erweiterungen, die den Besitzern der X4: Foundations Collector’s Edition zur Verfügung stehen werden.

Baron: Fur is Gonna Fly Soars Onto Switch, XB1, PC on 4 March

PERTH, AUSTRALIA – 5 Feb. 2020 – Baron: Fur is Gonna Fly, the high-flying party showdown from Dogmelon Games, barrel rolls onto Nintendo Switch, Xbox One and Steam on 4 March, 2020.

https://www.youtube.com/watch?v=WqeXkq1EDT

Fight for the skies against up to seven other players using gatling guns, freeze rays and anvils to take out rival pilots, all while the wind blows through your fur, feathers or scales. Spin, dive and loop through cascades of bullets and avoid perilously crashing to the ground below to become ruler of the skies.

Responding to the call to arms, animals have taken to the skies in cutting-edge early 20th century aviation technology – biplanes. Fulfil their solemn duty by taking each other down in wacky combat and bringing glory to their species in literal aerial dogfights. Choose between eight cartoony critters such as Baron von Fluffe-Botte, a high-flying sausage dog or Colonel Hock, a motherly pig following her dreams of flight. These heroes each come with their own style, voice and old-timey victory theme. 

Looking fly in styles of the period choose from four, semi-historically accurate aircraft. Each has its own stats balancing weight, handling, speed and armor, empowering ace-pilots or budding flyers to select the perfect plane for their aerial antics. Further customization comes from upgrading the biplanes stats between rounds, and changing up equipped special weapons.

While the aircraft may be historically accurate, animal pilots excluded, the weapons are hilariously not. If the basic barrage of bullets isn’t enough, equip one of more than 13 outlandish weapons to blow other critters out of the sky. Get explosive with the colourful Balloon Bomb, spew forth hot victory with the Flamethrower or simply repulse away the competition with the Stinky Fish. Crashing is only a minor setback as pilots return to the sky mere moments after their defeat to continue the aerial hijinks.

The variety of multiplayer and singleplayer modes might call for a bigger couch. Create an alliance to take down agile foes in team co-op, or embrace aerial chaos with in free-for-all. Solo ace-pilots can hone their skills in training mode or compete to get the highest score in Sheep Attack by rounding up flying sheep, putting an end to their aerial menace.

“In between crafting all the animal puns we can handle we’ve focused on capturing that chaotic couch multiplayer feeling,” said Anthony Wiese, Lead Developer of Dogmelon Games. “Our aim from the start was to make Baron as much ludicrous fun as possible and from players reactions so far we’ve done just that.”

Baron: Fur is Gonna Fly will be available for $20 USD on Steam for PC, Nintendo Switch and Xbox One. Languages include English, Chinese and Japanese for Steam, with more to be added post-launch.

For more information follow Dogmelon you can visit the official website and follow them on Facebook and Twitter.

Armed and Gelatinous Splats onto PlayStation 4, Xbox One, Steam in Q3 2020

LOS ANGELES – 3 Feb. 2020 – Armed and Gelatinous, the frenzied multiplayer arcade space shooter featuring squishy blob warfare from Three Flip Studios, bursts onto PlayStation 4 and Xbox One as well as Windows, Mac and Linux via Steam in Q3 2020. The new Food Fight and Dodgeball multiplayer modes and single player Target Practice campaign will debut at PAX East 2020.

Begin conquering space by selecting one of four vibrant blobs. Absorb an arsenal of more than 12 weapons including machine guns, rocket launchers, and laser rifles. Each firearm gained adds more viscous mass along with greater damage capabilities, but don’t be jelly when opponents claim massive stockpiles. Smaller, more agile wobbly warriors can take aim with a juiced up dash attack to blast their bloated brethren to smithereens. Fear not, if peppered with grenades or a hail of bullets, munch on delicious space tacos to replenish health.

PAX East attendees will be first to master every weapon in the timed challenges of Target Practice, be the last warrior wiggling in the Dodgeball arena or race for tacos in Food Fight mode, where the blob who eats the most tacos wins. Climb the global leaderboards with the best single player times or jiggle through the far reaches of space with online and local competitive game modes in a plethora of celestial battlegrounds.

Customize matches by setting the victory point goal, time limit, number of lives and which weapons and items are available. Create a bazooka-only match and try to time explosive attacks perfectly or limit weapon drops and rely on dash attacks.

Armed and Gelatinous features voice talent Brian Sommer from Diablo III and League of Legends under the direction of Jory Prum (The Walking Dead, The Wolf Among Us, Among the Sleep), who also engineered the game’s more than 20 eclectic jazz and retro music tracks in collaboration with artists including Chris Huelsbeck (R-Type, Star Wars: Rogue Squadron) and Zac Zinger (Street Fighter, Final Fantasy XV).

“Jory recorded the perfect sound effects for our wacky zero-gravity space shooter, and his masters of the 21 tracks on our original soundtrack have given it a truly stellar vibe,” said Rob Howland, co-founder, Three Flip Studios. “Anyone can learn to play Armed and Gelatinous, but only the most skilled will dominate. It’s super easy to pick up and play with friends or the whole family, providing hours of fun at maximum silliness for every kind of player.”

Armed and Gelatinous will be available for hands-on demos of the console and arcade cabinet versions at PAX East booth 28077. It will support English, Japanese, Spanish, French, German and Italian on PlayStation 4, Xbox One and Steam for Windows, Mac and Linux for $19.99 USD in Q3 2020. Arcade cabinets are live now at Two Bit Circus in Los Angeles, CA, Quarters Arcade Bar in Salt Lake City, UT, Starport Arcade and Pub in Morgantown, WV and Glitch Bar in Ft. Lauderdale, FL.

To learn more, please visit the game’s official site, join the Armed and Gelatinous Discord, follow @ArmedGelatinous on Twitter, Tik Tok and Instagram, like it on Facebook or join its subreddit.

Infiltrate Humanity as an Anxious Android in Speaking Simulator Today

BRISBANE, AUSTRALIA – 30 January, 2020 –Speaking Simulator, the hilarious game about an android struggling to infiltrate human society, dominates social situations with perfect pronunciation on Nintendo Switch and Steam today.

Create an android with the goal of living among and eventually subjugating the good people of Earth. Learn their mannerisms, their customs, their pastimes, and their way of speaking. Equipped with advanced speech emulation technology, it should be no problem at all. And yet…
Talking is not always easy for humans. This “human” tends towards awkward pauses, excessive eye contact, and inappropriate mouth noises. Wield tricky QWOP-style controls to manipulate the android’s lips and tongue to form accurate meat noises that hopefully sound something like words. Execute perfect gesticulation and the world will not stand a chance.

Scenarios start off as basic watercooler chat but quickly become more complicated. Challenges like shoveling peas into the android’s mouth mid-sentence make the inherent pain of human interaction even more apparent. The poor robot has an adverse reaction to people becoming suspicious of it: as it flubs more words, its face gradually starts to smoke and eventually explode. Emulating and infiltrating humanity with half a face might be…difficult.

The smoother the speech, the higher the score, allowing for more upgrades to ramp up the difficulty and the score threshold. Optimize Socio-Optic Dynamics to adjust eye contact with suspicious humans. Choose to install some new Expressive Facial Pistons to activate eyebrow wiggling to express intricate human face emotions. PC players can use their own faces to manipulate the android by enabling the webcam controller option in the control settings.

“01000100 01101111 00100000 01101110 01101111 01110100 00100000 01110001 01110101 01100101 01110011 01110100 01101001 01101111 01101110 00100000 01101111 01110101 01110010 00100000 01101000 01110101 01101101 01100001 01101110 01101001 01110100 01111001,” said Jed Dawson, co-founder at Affable Games. “Making words is hard, but making words in front of humans is harderer. That is why we made Speaking Simulator. So humans like us can speak to other humans.”

Speaking Simulator is available in English, French, Italian, German, Spanish, Russian, Korean and Traditional and Simplified Chinese today on PC/Mac via Steam. Korean, Russian and Simplified and Traditional Chinese will be available on Switch at a later date, with all other languages available at launch.

To learn more, please visit the game’s official site and Discord or follow the game on Twitter and Facebook.

Dungeon Defenders: Awakened Advances Toward Early Access on Feb. 21

GAINESVILLE, Fla. – 29 Jan. 2020 – Dungeon Defenders: Awakened, the epic return of Chromatic Games’ multimillion-selling co-op tower defense action RPG series, fortifies Windows PC with its Steam Early Access debut on 21 Feb. 2020 ahead of a 1.0 release alongside the Nintendo Switch version in Q2 2020. During the Early Access period, the team will incorporate community feedback to ensure the best possible experience across all platforms.

The Early Access build will contain nearly everything in the full base game, including 12 levels, four playable heroes, and virtually endless enemies to defeat. Throughout Early Access, Chromatic Games will implement emergent community feedback, polish, and other surprises for dedicated Defenders to enjoy.

As the despicable Old Ones hatch a time-traveling plot to rewrite history and undo the events of the original Dungeon Defenders, the young heroes of Etheria must reunite once again to ward off the forces of evil. Return to this vibrant fantasy world, take up arms, and battle waves of enemies across a collection of all-new arenas and reimagined fan favorites.

Join the fray by forming a team of up to four champions and choose between as many playable characters (with more to come after launch). Each hero possesses their own distinct combat style and special abilities. Harness these powers and work together to protect the legendary Eternia Crystals while building defensive fortifications to repel even the most imposing of foes.

Construct strongholds to slow the approaching hordes of orcs, goblins, dark elves, and other monstrosities while unleashing mighty attacks and devastating spells to turn the tide of battle. Survive the onslaught to earn new loot, reliable pet companions, and more customization options to prepare for the fights to come and epic showdowns with new larger-than-life bosses.

Forge a unique arsenal and enjoy countless hours of fast-paced medieval fantasy action across online and local co-op multiplayer matches spanning a legendary campaign with a new story, the progressively challenging Survival Mode, a tactical Pure Strategy Mode, the no-respawns Hardcore Mode, and a chaotic Mixed Mode sure to keep even veteran players on their toes.

Dungeon Defenders: Awakened is the culmination of our work on the Dungeon Defenders franchise. Pushing our 1.0 launch allows us to work with our community during Steam Early Access, implementing valuable player-driven changes and feedback accrued from over thousands of Beta surveys,” said Augi Lye, co-founder, Chromatic Games. “Our amazing community comes first! We feel it’s important that Awakened is the best game during its full release to do right by our players. We’re excited to bring seasoned Defenders and newcomers alike into the world of Dungeon Defenders: Awakened on Steam for our PC Early Access coming 21 Feb., with the full release for PC and Nintendo Switch in Q2 2020!”

Dungeon Defenders: Awakened features English, French, German, Spanish, Portuguese, Russian, Japanese, and Simplified Chinese language options. After arriving on Steam Early Access, Dungeon Defenders: Awakened will launch for PC and Nintendo Switch in Q2 2020 with cross-save functionality followed by PlayStation 4 and Xbox One shortly thereafter.

For more information about Dungeon Defenders: Awakened, please visit the official website, follow the development team onTwitter and Facebook, and join the community on Discord.

Exklusive Inhalte für The Division 2-Spieler mit Twitch Prime

Passend zur aktuellen Baseball-Saison können Twitch Prime-Mitglieder mit nur wenigen Klicks ein paar exklusive Inhalte für Tom Clancy’s The Division 2 abstauben.

Der erste Drop beinhaltet ein exklusives Spears Baseball-Bekleidungspaket und eine Baseballmaske. Zusätzlichen Loot für The Division 2 gibt es am 23. Juli, 22. August und am 24. September. Ein regelmäßiger Blick lohnt sich also.

Hier geht’s zur Loot-Übersicht für The Division 2

Darüber hinaus gibt es auch zusätzliche Inhalte für Call of Duty: Black Ops 4, Starcraft 2, Leage of Legends und World of Tanks, uvm.

Und wer es noch nicht mitbekommen hat: Für alle Nintendo Switch-Spieler gibt es eine 12-Monats-Mitgliedschaft für Switch Online kostenlos (klick!).

Wer noch immer nicht genug hat, kann sich auch noch die Spiele Aegis Defenders, Stikbold!, 10 Second Ninja X und Metronomicon gratis abholen.

Hier geht’s zur Twitch Prime-Übersicht

Fortnite: Das Ende für alte Grafikkarten ab Season 10

Fortnite Spieler mit älteren Systemen müssen in Season 10 mit der Zeit gehen.

Der Entwickler Epic Games hat für die kommende Season angekündigt, nur noch Grafikkarten mit DirektX 11 und aktueller zu unterstützen.

Epic Games stellt klar, dass DirectX 11 zwar schon immer eine der Systemanforderungen des Spiels war, ältere Grafikkarten bisher allerdings noch unterstützt wurden. DirectX 11 wurde 2011 zusammen mit Windows 8 veröffentlicht, aber nicht alle älteren Grafikkarten unterstützen diese Technologie.

“Dies ermöglicht es uns, uns besser auf unsere Entwicklungs- und Testaufwendungen zu konzentrieren, um das Fortnite-Erlebnis für alle Spieler weiter zu optimieren”, heißt es in der Mitteilung.

Wer also auch künftig nicht auf seinen Lieblingsshooter verzichten möchte, sollte sicher stellen, dass er über eine halbwegs aktuelle Grafikkarte und die neuesten Treiber verfügt.

Droidekas und TX-130 Säbel-Klasse Kampfpanzer erhalten Einzug in Star Wars: Battlefront 2

Star Wars-Fans sehnen sich schon seit einiger Zeit nach der Aufnahme von Droidekas in Battlefront 2. Das Warten hat also ein Ende.

Droidekas-Fans freuen sich: Die Zerstörer-Droiden werden nächste Woche ihren Weg in Star Wars: Battlefront 2 finden.

DICE hat die Droiden diese Woche in einem Entwicklertagebuch angekündigt.

Im Rahmen des Updates werden auch der TX-130 Säbel-Klasse Kampfpanzer sowie die Karte “Naboo” für den Modus “Totale Vorherrschaft” spielbar sein.

Darüber hinaus kommen auch neue Skins für Anakin sowie die Klonarmee (212. Aufklärungsdivision und 41. Spähbataillon). 

Das nächste Update wird zudem den feuchten Dschungelplaneten Felucia beinhalten, der sich in den Outer Rim Territories befindet. Auch verspricht der Entwickler, “neue Wege” zum Bestreiten des Spiels.

Schaue dir das nachfgolgende Video zum Entwickler-Update an, um weitere Informationen über die Updates am 26. Juni zu erhalten.